Dominion 2nd Edition | Deckbuilding Strategy Game for 2-4 Players, Ages 13+ | Updated Cards, Artwork, Streamlined Rules

(388 Reviews)

Price
$22.15

Quantity
(10000 available )

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420 Ratings
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Reviews
  • MP

    > 3 day

    The box I received included two of the same deck, and was missing a whole deck with curse and gold cards...

  • Tiffany Cook

    > 3 day

    Love this game!

  • Code

    > 3 day

    Good tactical game

  • Kellimom

    > 3 day

    My teenage son loves this game! He plays it with all of his friends and his siblings whenever they get the chance. It was a good purchase for us.

  • NMW

    Greater than one week

    had family over, they liked our game so much we gave them one as a gift

  • dustnmyers

    > 3 day

    Great product, not disappointed. Cant get enough of it.

  • J Person

    04-06-2025

    This is a fun game that is very modular, it can change a lot from game to game. It can be a bit hard to learn a deck-building game if you have never played one, but this is pretty approachable entry level game.

  • Sydney Chiu

    > 3 day

    One of my favorite board games. Easy to learn. Even without expansions, there is great variety in game play and strategy every time given the amount of cards that are provided. The cards can get worn down very quickly because of the amount of shuffling that is required.

  • Morgan Schmidt

    > 3 day

    Very easy game to play once you learn how to play. Many different strategies and options to play off of.

  • Caroline Foote

    > 3 day

    Great game! We love playing. Truly is always a different game! And Intrigue has some great twists!

Dominion: 2nd Edition is an improvement over the classic Dominion. Upgraded covers and cards make it more interesting and fun to play. This new version has streamlined rules and amended card text to eliminate confusion. You are a monarch, like your parents before you, a ruler of a small pleasant Kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams. You want a bigger and more pleasant Kingdom, with more rivers and a wider variety of trees. You want a Dominion. In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by Petty Lords and verging on Anarchy. You will bring civilization to these people, uniting them under your banner. But wait. It must be something in the air, several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn"t be proud, but your grandparents would be delighted.

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