Dominion 2nd Edition | Deckbuilding Strategy Game for 2-4 Players, Ages 13+ | Updated Cards, Artwork, Streamlined Rules

(388 Reviews)

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$22.15

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(10000 available )

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420 Ratings
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Reviews
  • Jack Weber

    Greater than one week

    Very addicting game!!! And there are so many expansions to go with it that youll never get bored!

  • SheraLee

    Greater than one week

    BEST GAME EVER!

  • Avery Thompson

    > 3 day

    Great game!

  • nullobject

    Greater than one week

    Classic. Needs to be in your Library. Youre welcome.

  • B. Hamm

    > 3 day

    This game is just fantastic. It has quickly become a staple at game night.

  • Joshua Gonzales

    > 3 day

    Extremely fun game especially when playing with friends and family. If you like board games then this one is a must!

  • Mark

    > 3 day

    Excellent addition to game night, and a great way to teach deckbuilding to new gamers. But my edition came with several missing blue (randomizer) cards, which we only realized after several plays of the game. Take that into consideration.

  • SugarLandTX

    > 3 day

    We just opened the game last week - finally, and after setting up we realized the cards are all wrong. We got the number we needed, but none of Copper, too many of Curse, etc!

  • Man Who Throws Disc

    > 3 day

    Im up to my 6th Dominion expansion, so be careful -- its addictingly fun!

  • Michelle M.

    Greater than one week

    Really fun game- even with just two people! We lost power for 4 hours because of weather and Dominion by candlelight was a great way to spend the time :).

Dominion: 2nd Edition is an improvement over the classic Dominion. Upgraded covers and cards make it more interesting and fun to play. This new version has streamlined rules and amended card text to eliminate confusion. You are a monarch, like your parents before you, a ruler of a small pleasant Kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams. You want a bigger and more pleasant Kingdom, with more rivers and a wider variety of trees. You want a Dominion. In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by Petty Lords and verging on Anarchy. You will bring civilization to these people, uniting them under your banner. But wait. It must be something in the air, several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn"t be proud, but your grandparents would be delighted.

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