Gamewright Rat-A-Tat-Cat Multi-colored, 5

(1540 Reviews)

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$7.12

Quantity
(10000 available )

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748 Ratings
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Reviews
  • A. Edwards

    > 3 day

    My dd received this for her 7th birthday and were all addicted. I was surprised that even our 4 yo dd has caught on (although she does keep peeking at her cards). The more players, the more challenging it is. Rounds can be very quick so theres lots of opportunity to win. We love it.

  • Kristina Volkov

    Greater than one week

    Great For adults and kids! Fun and easy game that helps to train memory.

  • Lynn E

    > 3 day

    This is a fun game that both kids and adults can enjoy. Its not so complicated that kids cant win the game, and not boring for adults. Win win!

  • Eva Diaz

    > 3 day

    My mom hate it.

  • lighten_up_already

    > 3 day

    Not too long ago my quality time with my two young boys hit a crisis when they both decided that they were sick of all the game we had on the game shelf, so I desperately went out and bought this card game based on a recommendation from a person who works at a toy store.

  • Bevie45

    Greater than one week

    Our family absolutely loves this game! Suitable for pretty much every age of child, right up to adults. Ive also bought it for nieces and nephews and friends kids - universally enjoyed!

  • Doug

    Greater than one week

    My five year old loves this game. Of the many games she has, this is the one she always returns to first. Highly recommended.

  • Marianna

    Greater than one week

    My granddaughters and I love to play this. It teaches so many different thinking skills and, still, its fun.

  • S. C.

    > 3 day

    We like this game a lot. Be sure to use the adaptation for youngers.

  • Literacy Trainer

    > 3 day

    We have played Rat a Tat Cat more times than I can count. It is a fun game, with assistance in learning some basic math. The concept, that the cats are good and the rats are not is easy enough that even my 4 year old can tell you from the pictures which cards to keep and which ones not to. Good fun for use over and over.

It"s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter

Amazon.com

It"s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter

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