Gamewright Rat-A-Tat-Cat Multi-colored, 5

(1540 Reviews)

Price
$7.12

Quantity
(10000 available )

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748 Ratings
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Reviews
  • Stacie Allard

    > 3 day

    Best game ever! I used it with my students who have working memory deficits to practice working memory. I also played it for years with my typically developing learners, and they love it, and me too, as it has some strategy to it and does not become overly boring like Candyland, that bored me to tears.....

  • P. Stevenson

    Greater than one week

    We are a game-obsessed family and this game does not disappoint! So often our 6 year old feels left out when the grown ups play games but this is a great game that she can play (and win!!) right along with us. This game is a new family favorite!

  • MsMac

    > 3 day

    My grandkids (8 & 10 years old) love this game. Its easy to learn and fun to play.

  • sheryl

    > 3 day

    This is a good game to play with grandchildren. I play this with my 6 years old granddaughter and she loves it.

  • Kaybea B

    > 3 day

    You know the family games that you regret buying, especially when you see your child coming at you with it on a rainy day, saying, Will you play this with me? Well, Rat-a-Tat-Cat is not one of these.

  • Manna

    Greater than one week

    Very fun game to play with your family! It’s one of our favorite card games. Was easy to learn.

  • E. Beck

    > 3 day

    my whole family adores this game.....the youngest child to the oldest adult.....we play when friends are over...with the grandparents......everyone loves it.....it is quick to learn and fun to play....but it isnt easy...there are lots of different strategies to take (i always rat rap early) and if you arent spot on, youll forget what your cards are....and you cant peek! ..... this is a fun, fast and fabulous game for 4 year olds to 94 year olds......

  • PATRICIA A FOAR

    > 3 day

    A favorite family game for years, grandparents to younger kids. Purchased for adult married grandson to have own copy.

  • Johnny B

    > 3 day

    I bought this game because I love it, and my old version got destroyed by my puppy. The cards are really smooth and easy to shuffle. The games move fast, the art is vibrant, and it’s easy to learn and pick up!

  • FH

    > 3 day

    Best game for my daughters after sequence and drop it. Helps them in memorizing and strategic thinking

It"s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter

Amazon.com

It"s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter

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