Dominion: Nocturne Board Games, 144 months to 9600 months
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Robert Loving
> 3 dayIt was a birthday gift for my Daughter in Law. She has every pack except that one.
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Robbie Rotton
> 3 dayIf your a long time fan of dominion, why haven’t you bought this yet? If your new to the game. Please don’t buy this. It is very complex and it cannot be played without the base game. Save this one for later.
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Cory Vogelgesang
> 3 dayDo you like regular Dominion? if so this is a FANTASTIC addition to it. NOTE: this is just what i said previously, AN ADDITION! you will need Dominion, or the base set of dominion in order to play Nocturne. This edition has an extra phase to the game. Nocturne adds to the traditional: Action, Buy, and Clean Up Phases. A Night phase is added after your Buy phase which allows for some unique card combinations and new income generations.
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Infinite Spiral
> 3 dayWith the exception of two promo cards, I have every card for this game - thousands of cards. This expansion comes with 500 by itself. Everytime I think theyll run out of new mechanics to introduce, they make a fool out of me. Interestingly enough, there is actually a Fool in this expansion. Easily my favorite expansion by far. Also recommend picking up the free app Jack of all Dominion as a companion to this game.
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Eric Wilson
24-11-2024Every time I think Dominion has run out of ideas, Donald X and his crew come up with something new and creative. My wife and I play Dominion just about every day, our chance to unwind and chat, and we had to snatch up Nocturne the moment it came out. The last set, Empires, is probably my favorite in the entire Dominion collection, with its Debt concepts, and Nocturne gives us another spin by inserting a Night phase between the typical Buy and Clean-up phases. This allows for all sorts of fun possibilities. You can gain and instantly put a Guardian into play as protection against your opponents Attack cards. You can give yourself extra cards for your next turn, or, in the case of a card such as Raider, attack the other players hands after youve already bought cards of your own. In addition to the Night phase, there are cards that give you Boons (random helpful additions to your turn) and/or give the other players Hexes (random unhelpful additions). This is an imaginative element, and can add some fun to the game, but it also increases the length of the game and adds another bit of randomness and swinginess that can be annoying at times. Perhaps, for example, another player gets a Boon that allows them to discard 3 cards to gain a Gold and they do so by discarding two Estates and a Curse, but when you get that same Boon you have all powerful cards in your hand. The Night, Boon, and Hex portions of Nocturne are only part of the new elements, as there are also Spirit cards that can be gained in various ways, as well as Heirloom cards that can be used in place of the usual starting Coppers. These Heirlooms are a little more strategy-specific than the Boons and Hexes, and are definitely an element we enjoy. Nocturne shows all the fun, imagination, and creativity of the best that Dominion has to offer. There are some great concepts here, and the sophistication of the mechanics continues to grow without causing major conflicts or confusion when adding in other sets. In fact, I think Nocturne is best when it is used for only half the Kingdom cards or less. With all the new mechanics and possibilities, a game involving 10 Nocturne Kingdom cards can drag on longer than normal, with Hexes, Boons, Spirit cards, and the options of the Night phase in each turn. However, when mixed in with other sets, say half Nocturne cards, or a third Nocturne cards, it becomes a very enjoyable addition to the older sets, providing all sorts of new combinations and synergies. Overall, Nocturne is a must for any hardcore Dominion fan, but to truly enjoy it, you will need to master not only its new mechanics, but the ways those influence and drag down the game. In our experience, Nocturne is best when mixed with other sets, such as Prosperity or Seaside. It even brings the Base cards to life in new ways. Dont spend all your time in the Night, but let it bring some contrast to all those other cards and sets, and then youll enjoy it for the thing of beauty it is.
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Jeremiah Lukasak
> 3 dayHeirlooms (Replace starting copper with better treasure), Boons (Power Ups), Hexes (Think wizarding dual)
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Sound Addict
> 3 dayOf all the Dominion expansions, this is the one we enjoy least. Half the cards are good, so we keep those in the rotation. The rest are kinda meh.
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Steven Moore
Greater than one weekThis game adds a lot of twists turns extra turns and multi level supplies. Recommended for those familiar with the games workings.
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Kenneth Bernier
> 3 dayCool
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Ethan
> 3 dayGood expansion for dominion,lots of fun new combinations