Pokémon Sun - Nintendo 3DS

(1145 reviews)

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  • Lauren

    17-11-2024

    Im 24, and at the beginning there was a lot of hand-holding, which I hated. As the game progressed that went away, but be prepared for the first hour or two of game play to be clicking A. I got Sun for me and Moon for my boyfriend. We play together and it is a really fun game to enjoy with others. There are some Pokemon like Rockruff that evolve into something different depending on the game you have, so it is a good idea to plan out with a friend to each buy a different game so you can collect them all. Some additions to the game that I like: Easier maneuvering on the pokemon PC. You can now deposit, withdrawal, and move pokemon at the same time. The ability to ride different Pokemon. Some additions I dont like: There is no 3D, which I think is ridiculous. I heard it was because they made it for other systems too, but I think that is unacceptable because I have a 3DS, so you better make it 3D capable.They also made it pretty immature and seemly for a very young audience, and at times things seem too easy, but luckily catching Pokemon seems to be more difficult as the game goes on. I am halfway through the game, but overall I love it, and would recommend it.

  • Emily Ott

    Greater than one week

    POKEMON!!!!! Who doesnt love it? This game is great! Its super addicting. My husband and I bought each other the opposite games and both games were phenomenal. I would recommend buying one and using the online trade feature to get the game specific pokemon. The only reason I would buy both would be to get both legendaries because that can be a little more difficult. The Sun game functions in time with your 2ds/3ds clock. The Moon will be night time in the game when it is daytime according to your 2ds/3ds clock. The animation is so much more entertaining than previous games. You get a new main plot behind that game full of classic battles and other fun challenges. You can really customize your character. I dont want to say too much and spoil it. If you love pokemon you will love this game!

  • Kaci Jacobi

    > 3 day

    When I first bought this, I really didnt pay attention to any of the trailers because the Pokémon series usually followed the same layout throughout the games - Brief introduction to game mechanics, You venture from home, Battle the 8 gym leaders, fight some gang with a serious background, and beat the E4. The first 30 minutes of the game held my hand so tight. That was absolutely new for me. The Kahunas were like Gym leaders, except they usually gave you permissions to use Cool Z-Moves. Sweet! And then there was team skull, which confused me for most of the game. Theyre so silly and easy to take out! And post game... theres so much more to do! Spoilers below. Read at your own risk. First, as the champion, you may defend your title as Champion. Ever since I was a kid, me and my friends held badges in our school and acted as the schools gym leaders (with Teams filled with Pokémon who were lvld using gamesharks). When I saw there was an option to defend my title again, I was so giddy with joy! The second thing to do when the game is over is fighting the battle tree. 20 or so years have passed since Pokémon red/blue. I remember playing on the game boy color, buying batteries until I switched to the SP. All of the greyscaled coloring... it all came back to me when I tried to do the battle tree. After entering the area, I was approached by Red and Green. An actual shiver went down my spine. A couple years back, we had a chance to fight Red at the end of the game. And now you have a choice between fighting him or Green. Both are grown up! I was surprised to see both of them here! What surprised me more is that... other champions are here apparently. I spent countless hours climbing the tree and... well, Ill leave the rest to you. In short. Buy this or Moon, it doesnt matter. The game is terrific and is definitely worth the $40 (unless you paid $32 while pre ordering. Then its 120% worth the money).

  • John Christopher

    22-11-2024

    Big fan, even bigger gamer. Definitely one of my top 3 game purchases of 2016. If youre a fan of the series, this one has brought me the most enjoyment since Heart Gold. They really did try (and succeeded) to improve on features, lore depth, graphics, and even the UI got some improvements. My only gripe and cause of the -1 star: This title does indeed require increased processing power when compared to Omega Ruby (improved animations, particles, & battle effects) and while this is mostly a good thing the frame rate consistently struggles in double & triple battles. I am playing on a 3DS xL and now, since Im a frame rate & double battle junky, Im going to shell out the cash for a new 3DS XL so I can get my frames back.

  • N

    > 3 day

    Ill keep this review updated as I go but this is the most unplayable DAY 1 release Ive ever witnessed and Ive been buying Pokemon games on release day since red and blue back in the 90s. And despite being an oldie - I am definitely not the type to hate new changes. I loved ORAS and XY and B2W2 (XY had a small struggle because Nintendo completely bungled the Pokemon Bank release, but the game was still wonderful from day 1). The last time I was this infuriated by Pokemon was with the original Black and White when there was that annoying character following you around the whole game interrupting the flow of gameplay with inane button mashed scrolls of garbage small talk. However, this one is worse by far. It took 90 MINUTES of game play before I could even get to a Pokemon Center, save and discover that Pokemon Bank was unavailable (and sadly Pokemon bank is the least of my problems here). I had bred a level 1 Omanyte and Dunsparce in ORAS to try to make my first playthrough of Sun be more challenging (they tend to make each generation more and more idiot friendly - for example, taking away type-matching by giving players a cheat prompt now in Sun and Moon). Anyway, not being able to import my Pokemon was definitely a bummer and really inexcusable for Nintendo (theyre like the lazy employee at a job) but still not the biggest problem. The biggest problem is that even after 90 minutes of absolutely horrible intro-scene/tutorial patchwork, finally being able to get to the Pokemon center -- the intro-montage STILL isnt over! Its like they have gone out of their way to design a game that should have been titled BUTTON MASH MEANINGLESS SCROLLS OF GARBAGE: Pokemon themed edition. Anyway. Im super disappointed. I dont know how anyone is supposed to get into this story line with all this crap pulling you out of the game mentally. It feels like a chore to play this so far and it shouldnt feel like that after two hours. I should actually be able to play the game at this point. :::EDIT::: Once you get past the horrible intro sequence this game is actually really good. Its not as good as ORAS but I would rate it above BW1 and BW2 (below HG/SS) But hey, its beautiful and apparently thats all most people care about. One plus, they eventually made it compatible with PokeBank. Although unlike every past gen, this one was hackable on day one so I never understood the point of putting off the PokeBank release since it just hurt people who wanted to play legit and did nothing to prevent GTS from being overrun by hack-mons and zubats.

  • Lotus

    > 3 day

    What can I say? Great new addition to the Pokemon line. Ive been playing these games since Red/Blue first arrived and I had started to get a little weary of the same formula. Now, Im not one to suggest that GameFreak/Nintendo changed it up greatly, but it was a very pleasant discovery to learn that this game had changed the rather predictable pattern of the past games. The new features are pretty awesome and as a pokemon fan, it was a lot of fun. If youve never played a pokemon game and want to, either this or Moon would be a great starting point. Hours of fun. If youre like me and have played all the previous pokemon games, you can look forward to some well-thought and cleverly designed features that really are enchanting and add new play-ability to the franchise.

  • David Swan

    > 3 day

    Ive been playing Pokémon since Pokémon Blue and this is definitely the most fully realized Pokémon world. The cities are larger than ever were towering buildings and some breathtaking interiors. You start on Alola island which is clearly meant to represent one of the Hawaiian islands. I love the usage of the Hawaiian theme in the game. This is the first time I can remember a Pokémon game having such a distinct theme. There is a hula dancing bird and one that looks like a Lei. Im a big fan of Toucannon which has the look that Id wished Archen would have had. Even some of the existing Pokémon like Mirowak have been given a Hawaiian feel, If I have one issue with the graphics its that the camera is fixed which seems a bit archaic. For the longest time I was trying and trying to swing the camera around but tis not meant to be. Long gone are the squatty little game characters replaced by characters that look closer and closer to something youd see in the cartoon. The basic game mechanics remain the same but there are a lot of adjustments and a bit more hand holding. Once you fight a Pokemon creature, from then on the game will let you know whether an attack on the creature will be effective, very effective or ineffective. You no longer have to try and memorize the attack matrix in your head and remember whether a bug attractive is effective against ghost and all the other attack permutations. The game will even let you know how well a Pokémon matches up prior to swapping it in. Kids these days have it so easy. There are a lot of improved features in the game that make life easier. Ive still only scratched the surface of the game at this point being about 15 hours in but so far Im loving it. I cant yet see when any fans of the series would be disappointed in the newest iteration of the game.

  • Jonh Doe

    > 3 day

    Despite the game introduced many improvements to a pokemon game, such as removing HMs, having more narrative oriented first playthrough, balance patches, and graphical improvements, I found the game a bit disappointing for following reasons. First, the volume of the game was bit small. For XY, this was acceptable as it was the first 3D game for Pokemon and the developers had to create new 3D models for 720 pokemons. However, Sun/Moon reuses the same 3D models of XY but still has very small volume. Gamefreak only added a handful of new pokemons and the second playthrough was not very intriguing as it was just catching Ultrabeasts. Second, the narrative oriented play, which seemed pretty nice at first, became painful when you replayed the game. You cannot skip what you have already saw before. Especially, at the end of the first playthrough, you have to go through about 30 minutes long, un-skippable in-game cinematics. There really isnt much to engage with, but you just hit A button to go through all the dialogues. Third, the balance patch was pretty incomplete. It solved few problems but left a lot more problems untouched, such as Garchomps strength in the meta game. And gamefreak just avoided balancing or adding you mega evolution by restricting the types of megastones you can get from the Sun/Moon. This almost felt like having the 10-20% of content cut. I really hope gamefreak rather patch the balance more frequently as they could send out patches through nintendo e shop. The meta is already stale and I think the pokebank will not change much as the untouched overused pokemons are just coming into 7th gen, gutting all the 7th gen pokemon except for a few. The game should had presented more contents and better balance.

  • Prof. Judd Heathcote DVM

    > 3 day

    Its good.. lengthy story that took me several days at a few hours a day to complete. (I do take the time to soft reset for correct legends and such). Has some post game pokes to hunt down per usual. But meta game folks will not be happy about post game leveling. They have a feature in the game that allows you to boost IVs with the very rare bottle caps.. at level 100. Ok, great- evens the playing field a bit for people like me who put in the effort to actually raise and train battle-ready Pokemon (other people just cheat battle Pokemon into the game using hack/coding programs). Or not... Because the leveling is old school, where you get less experience as you level up. For example, if you KO a level 50 Pokemon, youll get less and less experience for that same Pokemon as you level. Theres no battle Maison. No restaurants. Lengthy Elite 4 battles with cutscenes... Theres literally no way to train them up to 100 without spending countless hours beating the elite 4 over and over, with only 3 or 4 Pokemon in your party (for higher exp share spread) and the one lucky egg you get. Irritating. To say the least. And Im certainly not soft resetting on tough-to-catch Tapu Koko one more freaking time after finally getting the right nature and hidden power ice. No way. So Ill need to fix his IVs a bit.. how do I get him to level 100? Painstaking HOURS of repetition. Ugh.

  • P.D.

    > 3 day

    Pokemon Sun was okay. Although I started playing in December I beat the pokemon league in May because there wasnt THAT much motivation to get back to it...and I still have yet to collect the legendaries and defeat Red and the gang and that sort of thing. Now the game itself is quite easy. It was interesting of them to give you a Rotomdex; that is, Rotom is essentially your Fi or Navi or Midna if youre familiar with Zelda games--but that feature also made me a little lazy. Every time I turned on the game Rotom reminded me of where to go since he even has a map with the destination written on it! Thats very coddling in my opinion, and while I become familiar with almost every city and route in other pokemon games while playing through, I still dont quite remember where things are in Sun and Moon because I didnt have to. They point you there anyway. So I will spend about five minutes flying on Charizard from place to place until I realize that I should probably take the ferry/ship to another (guessed) island because what Im looking for isnt here. The best part of the game to me was Team Skull; they were really funny in the sense that Game Freak knew how lightly the bad guys are taken by the players anyway so they took the liberty to show that through their lines. That being said, because of Team Skulls humor I saw early on that Aether Foundation was suspicious. Skull was too non-threatening and disorganized to be the true threat, so even if Aether acted like perfect citizens something felt off. Theres also questions I had about the deeper motives behind Aether funding Skull; I believe theres always something deeper when money is involved between two parties. Then the leaders of those two parties blindly jump into another dimension together with these strange pokemon theyve barely seen? And one is older, has more influence and power than the other? But I keep that to myself. Also, although the dimensional lore and such is being expanded through the events and tidbits from this game, the plot is basically oriented around Lillie. Thats not bad at all--you dont have to be the main/most important character all the time, but yes, Sun and Moon is Lillies story which can be summarized as Mom, what are you doing? Mom, STAHP! And Lillie learning to stand up for herself and stop being a helpless child all the time. Although my character is friends with her and was a catalyst for her growth in the series, I am not attached to her (Lillie) as a player of the game. Maybe if she were in some other series shed be more interesting to me? I dont know. Gladion and Hau were rather one-dimensional too but still nice to have as companions. (It wasnt anything as disarraying as having four friends constantly skipping and flocking around you and calling your name in circles like in X and Y.) But anyhow, I like them more than Lillie. Hau never gets flustered when crazy stuff is happening; he really keeps his cool and remains positive, and Gladion...hes so afflicted and standoffish its funny. But on a deeper note I approve how he got away from his mother and made his own path when she was losing it. Unlike Lillie, he didnt wait around for anyone to save him while suffering in the meantime. He took type:NULL and got OUT of there! Thats my boy. I really like that. Anyhow, moving on to the soundtrack: its not bad at all. Until I went to YouTube looking for the songs I liked, I never knew that there were two versions for most of the songs, so I suppose every time Ive picked up Sun Ive only played at night (I highly favor those compositions over the day version anyhow) and missed the daytime renderings. The music is fine but to me the routes used a lot of the same songs around the same places so I didnt differentiate them as well as I would other Pokemon games. And although the music is objectively decent, I only have about three that I regularly go back to actually listen to out of affection...DEFINITELY not the wild pokemon song though. The totem pokemon version makes it better but the original makes me angry for some reason... What I dont like is the new menu for handling pokemon. In many ways its convenient but I dislike trying to move a pokemon in my party and then remembering OHHH, I have to go out of my way to press Y to move this fool! On the bright side, I really like the options they give you when your party is full. You can exchange pokemon and items back to the PC all in one go! HMs: Its sort of convenient to not have to have an HM slave to perform all of the functions you need to get around the terrain, so I think its an interesting system them procured over in Aloha. Definitely enables you to have only who you trained to be a warrior with you while youre going. Alolan forms: Pretty cool; it brings out observations that we can see in the real world. Not all squirrels, even though theyre all squirrels, occur in the same appearance throughout regions or the world. So that makes it a little more interesting, though I wont comment on Dugtrio nor Golems alolan form...or whatever random stuff they did there. And the oricocos! Oh my god. All in all: not bad. I really didnt want Solgaleo though. I can only remember him as Nebby (should name him that for kicks!) and if only they had given us the choice to catch him or let Lillie have him! He iS hers. Honestly it would be gold to see a girl as clumsy as Lillie have a magestic pokemon like Solgaleo as her starter pokemon in Kanto. They deserve each other; she saved him from his demise and they went through a lot together as a team already. I really, really wasnt interested in having him because...you know...Im not a fan of legendaries anyway. I was more excited when I accidentally stumbled upon Tapu Lele the other day. Though the nature of the guardian pokemon rub me the wrong way too...going around on MY island punishing people as you will...who gave you the right?! Just kidding. I just dont really connect with legendaries in general. And I think she would feel better with him as her partner as her mom rehabilitates. And it was interesting for them to make a legendary that evolves too. That about wraps it up! Pokemon Sun and Moon...pretty okay game, I wont lie. I wasnt motivated to do any more that I had to, though.

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