Rio Grande Games Dominion Dark Ages Expansion, Brown

(630 Reviews)

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$18.36

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(10000 available )

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197 Ratings
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Reviews
  • Jordyn Gray

    > 24 hour

    Love! Love! Love this game!!

  • Trevor Rasmussen

    > 24 hour

    Excellent expansion

  • Eric Wilson

    > 24 hour

    We are Dominion junkies. Yes, we need a Dominion Anonymous class. We admit it. We enjoy all of the expansions from the original game, but this one offers the most cards, the most possibilities, and some of the craziest combos. Do you want to deal with Death Carts and capitalize with Foragers and Scavengers? Do you want to risk messing with Rats, Junk Dealers, and Market Squares? Are you more of a Hermit (who has never heard of Dominion) or a Madman (who cant stop playing)? That just scratches the surface of themes you can go with.

  • Stairwei

    > 24 hour

    This is an intriguing addition to Dominion. It allows for some of the most intricate strategies. When people first start using it, Ive found that its learning curve slows game play more than other sets. But once players have grown accustomed, this is one of the top - if not the top - Dominion expansion.

  • The Frosty Hound

    > 24 hour

    Challenging expansion for Dominion

  • Brian Renshaw

    > 24 hour

    This is one of my favorite expansions to Dominion. It adds a lot of interesting interaction between players. I highly recommend it.

  • Justin McDonald

    > 24 hour

    Awesome expansion for the game. Love the new possible strategies and how they intermix with the base game and other expansions. Will definately get more expansions.

  • BelWarren

    > 24 hour

    Great game!

  • christopher whittemore

    > 24 hour

    The game got to myself before the actual shipping time. The cards were okay but it seemed the plastic of the box was slightly ripped and the paper to figure out which card goes where was slightly ripped. Everything else was fine.

  • Nick Edens

    > 24 hour

    Excellent addition to the games franchise.

Times have been hard. To save on money, you have moved out of your old castle, and into a luxurious ravine. You didn"t like that castle anyway, it was always getting looted, and never at a reasonable hour. And if it wasn"t barbarians it was the plague, or sometimes both would come at once, and there wouldn"t be enough chairs. The ravine is great, you get lots of sun, and you can just drop garbage wherever you want. In your free time you have taken up begging. Begging is brilliant conceptually, but tricky in practice, since no one has any money. You beg twigs from the villagers, and they beg them back, but no one really seems to come out ahead. That"s just how life is sometimes. You are quietly conquering people, minding your own business, when suddenly there"s a plague, or barbarians, or everyone"s illiterate, and it"s all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else. This is the 7th addition to the game of Dominion. It is 500 cards but is not a stand-alone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting estates (shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.

From the Manufacturer

Times have been hard. To save on money, you have moved out of your old castle, and into a luxurious ravine. You didn"t like that castle anyway, it was always getting looted, and never at a reasonable hour. And if it wasn"t barbarians it was the plague, or sometimes both would come at once, and there wouldn"t be enough chairs. The ravine is great, you get lots of sun, and you can just drop garbage wherever you want. In your free time you have taken up begging. Begging is brilliant conceptually, but tricky in practice, since no one has any money. You beg twigs from the villagers, and they beg them back, but no one really seems to come out ahead. That"s just how life is sometimes. You are quietly conquering people, minding your own business, when suddenly there"s a plague, or barbarians, or everyone"s illiterate, and it"s all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else. This is the 7th addition to the game of Dominion. It is 500 cards but is not a stand-alone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting estates (shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.

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