Rio Grande Games Dominion Dark Ages Expansion, Brown

(630 Reviews)

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$18.36

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(10000 available )

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Reviews
  • Suzy Q

    > 3 day

    I love this game!!

  • djic

    Greater than one week

    This is a great expansion to add to your collection. My introduction to Dominion came when I purchased Dominion: Intrigue (since it was only $20 at the time). Not the usual introduction to the game, but it sucked me in. Then I picked up Dominion: The Big Box (containing Dominion (orig.), Alchemy and Prosperity), and finally Dominion: Dark Ages. The Dark Ages was fun to use with some of the other sets I had. There were some clever plays and tactics we discovered using Intrigue and Dark Ages. Overall, Im glad I picked it up.

  • Chanel Schroeder

    > 3 day

    absolutely love dominion. This is my favorite expansion of all.

  • MeganFix

    > 3 day

    Probably my favorite expansion. Lots of new ways to play cards, and they work really interestingly with other sets. Might not be ideal to play with if youre trying to introduce someone to Dominion since they can get a little complicated, but once they catch on, it adds a lot of new gameplay choices!

  • Carol T. Shively

    > 3 day

    I had played it before at my sons, but we have played it along with other expansions, and I love it!

  • Josh Irwin

    > 3 day

    I liked the set overall. Its theme was a little darker than what I prefer but not as bad as Nocturne and it was still a good set. Dont get me wrong, I like the mechanics of Nocturne but not its card names and theme(imps and the like). For Dark Ages I loved the trash interactions and the additions of spoils and ruins cards. A great set overall however I recommend getting other expansions first as this set works better with those expansions than without. The others are better solo.

  • Robin E.

    > 3 day

    Not my favorite expansion, but a good one none the less. The trashing cards functions adds a really nice element to gameplay and really makes you pay attention to whats going on so you dont miss out on some of your cards bonuses, but it really needs several if not all dark ages cards in the playset in order to work well.

  • Brad

    > 3 day

    You wont win a game with a treasure strategy in this edition, which is nice.

  • Denise Thomas

    > 3 day

    Perfe t

  • Julie Bergley

    > 3 day

    Exactly what we were looking for

Times have been hard. To save on money, you have moved out of your old castle, and into a luxurious ravine. You didn"t like that castle anyway, it was always getting looted, and never at a reasonable hour. And if it wasn"t barbarians it was the plague, or sometimes both would come at once, and there wouldn"t be enough chairs. The ravine is great, you get lots of sun, and you can just drop garbage wherever you want. In your free time you have taken up begging. Begging is brilliant conceptually, but tricky in practice, since no one has any money. You beg twigs from the villagers, and they beg them back, but no one really seems to come out ahead. That"s just how life is sometimes. You are quietly conquering people, minding your own business, when suddenly there"s a plague, or barbarians, or everyone"s illiterate, and it"s all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else. This is the 7th addition to the game of Dominion. It is 500 cards but is not a stand-alone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting estates (shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.

From the Manufacturer

Times have been hard. To save on money, you have moved out of your old castle, and into a luxurious ravine. You didn"t like that castle anyway, it was always getting looted, and never at a reasonable hour. And if it wasn"t barbarians it was the plague, or sometimes both would come at once, and there wouldn"t be enough chairs. The ravine is great, you get lots of sun, and you can just drop garbage wherever you want. In your free time you have taken up begging. Begging is brilliant conceptually, but tricky in practice, since no one has any money. You beg twigs from the villagers, and they beg them back, but no one really seems to come out ahead. That"s just how life is sometimes. You are quietly conquering people, minding your own business, when suddenly there"s a plague, or barbarians, or everyone"s illiterate, and it"s all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else. This is the 7th addition to the game of Dominion. It is 500 cards but is not a stand-alone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting estates (shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.

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