Rio Grande Games Dominion Dark Ages Expansion, Brown

(630 Reviews)

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$18.36

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(10000 available )

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Reviews
  • Fig Wriggly

    > 3 day

    Wonderful expansion to a great series. Buy them all. Never thought I would get this excited about a card game, but after 4 games I was hooked. They are all worth it. Even Alchemy.

  • WG Maverick

    > 3 day

    Love the Dominion games, endlessly interesting to play. No two games are wver the same.

  • crazymom

    > 3 day

    Dominion is one of my favorite games to play. This was a great expansion to add to our main game.

  • Marcus Jenks

    > 3 day

    I love this expansion because it gives the option of starting with different cards at the beginning of the game. I have played most of the expansions and I find this one to be not only mine, but my friends favorite as well. We just love most of the cards in this expansion. You cannot go wrong with getting this expansion with the base set of the game. The games can be fast but sometimes it can take a while to finish a really good game with the right cards.

  • Charles

    > 3 day

    This is the best game ever we love it

  • Marvin the Maniac

    > 3 day

    Rogues, rats, and ruins...oh, my!

  • Mark

    > 3 day

    Great fun

  • Matthew Cordeiro

    > 3 day

    Dominion: Dark Ages is the 7th and penultimate expansion for the deck-building game Dominion. Dark Ages is NOT a standalone expansion, meaning you will need Dominion, Dominion: Intrigue, or Dominion: Base Cards to play with this set. That being said, Dark Ages is a very robust expansion with lots to offer. It includes 35 new kingodm decks (34 are actions, and 1 is victory), making it the biggest expansion of the series. The theme of this set is a bit more doom and gloom than previous releases. As much as Dominion: Prosperity is about wealth and good fortune, this set is about the dregs of society and the squalor it thrives in. Many of the cards names fit well with this theme: Beggar, Death Cart, Graverobber, Hermit, Junk Dealer, Rats, Scavenger, Vagrant, etc.

  • Bets

    Greater than one week

    Dark is right. The card instructions are cumbersome and the game is heavy in heart.

  • Shamen

    > 3 day

    My son received the Dominion/Prosperity/Alchemy box set as a birthday gift, so we have become Dominion junkies. The Dark Ages set is the first additional set Ive ordered, but I have been able to gain familiarity with all the other sets by playing Dominion on-line (which I learned about from a nifty card included in the Dark Ages box).

Times have been hard. To save on money, you have moved out of your old castle, and into a luxurious ravine. You didn"t like that castle anyway, it was always getting looted, and never at a reasonable hour. And if it wasn"t barbarians it was the plague, or sometimes both would come at once, and there wouldn"t be enough chairs. The ravine is great, you get lots of sun, and you can just drop garbage wherever you want. In your free time you have taken up begging. Begging is brilliant conceptually, but tricky in practice, since no one has any money. You beg twigs from the villagers, and they beg them back, but no one really seems to come out ahead. That"s just how life is sometimes. You are quietly conquering people, minding your own business, when suddenly there"s a plague, or barbarians, or everyone"s illiterate, and it"s all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else. This is the 7th addition to the game of Dominion. It is 500 cards but is not a stand-alone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting estates (shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.

From the Manufacturer

Times have been hard. To save on money, you have moved out of your old castle, and into a luxurious ravine. You didn"t like that castle anyway, it was always getting looted, and never at a reasonable hour. And if it wasn"t barbarians it was the plague, or sometimes both would come at once, and there wouldn"t be enough chairs. The ravine is great, you get lots of sun, and you can just drop garbage wherever you want. In your free time you have taken up begging. Begging is brilliant conceptually, but tricky in practice, since no one has any money. You beg twigs from the villagers, and they beg them back, but no one really seems to come out ahead. That"s just how life is sometimes. You are quietly conquering people, minding your own business, when suddenly there"s a plague, or barbarians, or everyone"s illiterate, and it"s all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else. This is the 7th addition to the game of Dominion. It is 500 cards but is not a stand-alone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting estates (shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.

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