Pokémon Moon - Nintendo 3DS

(1985 reviews)

Price
$42.41

Platform For Display
Quantity
(50000 available )

Total Price
Share
100 Ratings
62
25
11
2
0
Reviews
  • Lauren

    Greater than one week

    Im 24, and at the beginning there was a lot of hand-holding, which I hated. As the game progressed that went away, but be prepared for the first hour or two of game play to be clicking A. I got Sun for me and Moon for my boyfriend. We play together and it is a really fun game to enjoy with others. There are some Pokemon like Rockruff that evolve into something different depending on the game you have, so it is a good idea to plan out with a friend to each buy a different game so you can collect them all. Some additions to the game that I like: Easier maneuvering on the pokemon PC. You can now deposit, withdrawal, and move pokemon at the same time. The ability to ride different Pokemon. I also really like how it shows all the evolutions that you have, or dont have when you catch any Pokemon. Some additions I dont like: There is no 3D, which I think is ridiculous. I heard it was because they made it for other systems too, but I think that is unacceptable because I have a 3DS, so you better make it 3D capable.They also made it pretty immature and seemly for a very young audience, and at times things seem too easy, but luckily catching Pokemon seems to be more difficult as the game goes on. I am halfway through the game, but overall I love it, and would recommend it.

  • Donnie from San Diego

    > 3 day

    Love the game. Ive been a fan of the games since dp and those are always my favorites. Normally, every Pokemon game that releases, Ill still enjoy, this was no exception. Ive put 70 hours into the game and Im not even done with the main story. It actually takes much less time to complete but I like to train and rotate a team of 19 sooo... anyways, the traditional 8 gym battle formula has been changed but other than that, its still the same Pokemon you know and love. Definitely pick up the game if you havent already

  • Christina Rausch

    > 3 day

    I was hesitant to pick up Sun and Moon after the massive disappointment that was X and Y, especially after seeing that they suffered from one of the exact same issues--very few new pokemon with the new generation. Some might say that there are too many pokemon already, but I disagree. Were especially lacking in pokemon of the new Fairy type, and Sun and Moon did very little to remedy that. But I pre-ordered the game despite my misgivings, and honestly? I wasnt disappointed. It definitely has a few rough edges, but overall this was well worth my time and money. Lets start with the worst aspect, the graphics. Namely, the models of the pokemon themselves. Now, I have a degree in 3D Animation, I have some idea of whats going on regarding the models and Im sure thats exasperating my issues. But holy crap Game Freak, your models look like bootleg plastic toys crapped out of a low quality 3D Printer. Throw some texture maps onto your models, the 3DS can handle it, even with the crappy shader. Please just. A texture map, a specularity map, something! The models are physically painful to watch for me, moving like stiff jointed action figures and looking like a four year olds idea of color theory slapped on a pokemon shape. A pokemon that particularly suffers from this is Dhelmise, which is an anchor+ship wheel with seaweed clinging to it. The seaweed looks like green paint and takes an otherwise cool design and makes it hard to handle having the thing on the screen. The world-map models however are beautiful, and the in-game cutscenes are beautifully rendered with the only flaw being the unnerving never-ending stare plastered on the player characters face. A less severe flaw: With the move to Generation 7 it seems that we have lost Super Training and the foot in the door it brought to the competitive world of the series. While the Super Training Minigame wasnt the best thing, it was a way for players to interact with their team on a level besides shouting orders at them. Now for the redeeming qualities: Bugs: While no pokemon game is free from its share of glitches, unlike X and Y, Sun and Moon dont drag the frame-rate down on my old 3DS when Im in a battle. This is an A+++++ improvement. Plot: Easily the best plot since Pokemon Black and Pokemon White, the story is easy to follow and kid-friendly, but just intense and thought provoking enough to engage the older players as well. The biggest problem is how hand-holdy and railroady the game is, assuming that the player must be a two year old who must be spoonfed everything to be able to understand it and know where to go. Per usual and despite all requests otherwise, Game Freak has still not put in a way to skip the tutorial if youve already played. Post-Game: It exists! And is actually quite fun, and brings back a surprising cameo character. Welcome back from Emerald! Neutral things: The Poke Pelago- its a fun gimmick and nifty idea that I hope they expand on in the future, but theres a very very large disparity between resource availability and things available. While trying to build your islands you are constantly hurting for Poke Beans [the special currency for this section of the game] which are also used in Pokemon Refresh, the replacement of Pokemon Amie. This means you often have to choose between bonding with your pokemon, or spending the beans to make it marginally easier to get more beans. Pokemon Refresh is fun and cute, but with the lack of resources it quickly becomes exhausting, and unlike in Pokemon Amie, there arent even minigames you can play to increase your Pokebean stock! Money scarcity- Ive been playing pokemon games for as long as I can remember. I have beaten and owned literally every main series game, and most of the side games, and I have NEVER had the issues with keeping a healthy supply of pokeyen that I had in Moon. An Amulet Coin or a special promotional pokemon with the special move Happy Hour is literally required to have anything resembling a healthy supply of pokeyen. New designs- Are painfully hit or miss. Of the ~70 new pokemon+formes introduced, I like maybe 30 of the designs, and the rest I honestly wish I could throw into a lava pit. I dont have a single one that Im just neutral on. Im hoping the series continues in this direction, but seeing what Ive seen for Ultra Sun and Ultra Moon, I dont have very high expectations.

  • Christina

    > 3 day

    To start, I didnt play black/white, but if you count those out this is my least favorite in the series. The biggest downfall of this game were all the cutscenes. After beating the Elite Four and becoming the champion there seemed to be twenty minutes of cutscenes and credits that didnt have much break in between. I did however like a lot of the new Pokemon and the alternative versions of classic Pokemon. Z moves were okay, but seeing as you can only use them once in battle on one poke, it was a waste of a held item on multiple Pokemon. I really enjoyed the in battle benefits of having strong affection with you Pokemon. They kept the ability to customize your character like X/Y which was sadly missed in the ruby/sapphire remakes. The new characters werent great for the most part. Professor Kukui and Gladion were good, but I didnt care for Hau and hated Lillie. Most the story seemed focused around helping Lillie do things instead of focusing on your Pokemon journey. At first team skull was annoying, but ended up being funny after awhile once you get over the initial ridiculousness. Overall I thought the game was just okay. At parts I did enjoy it, but for the most part it felt pretty tedious. Now that the main story line is complete, I think Ill like it more. So far end game things like helping the police has been pretty good.

  • Ezqel

    > 3 day

    Pokemon Moon is the first Pokemon game that ever took me more than a week to beat. And no, its not because Pokemon Moon is difficult. The reason it took me over a month to beat Pokemon Moon is because it is boring. I could barely play over an hour of it at a time. My excitement was quickly dashed after starting up the game for the first time. Thirty minutes of cutscenes later, and I still wasnt on my pokemon journey. People seem to love bashing the Gen VI games but if theres one thing those games did correctly, it was the short introductions. Pokemon XY barely had a tutorial section; I was catching Pokemon only ten minutes after popping in the cartridge. And I understand that tutorials are essential. Ive been playing Pokemon since Gen I so I know how to play the games. Someone just entering the Pokemon series might find the tutorials useful. However, we arent talking about a massive open world rpg. Its Pokemon, guys. Just demonstrate to the player how a basic battle works and how to catch wild Pokemon. Pokemon Gold and Silver did that in under ten minutes so can anyone tell me why 16 years later in Gen VII it takes over half an hour? The very least they could have done was to make the cutscenes skippable. You think its just the introduction, right? Nope. The game is cluttered with them. I swear I spent more time reading through all those cutscenes than I did exploring the various Islands. Not that there is much to explore, however. Pokemon Sun / Moon are not the games you were promised. 1) Exploration Although no Pokemon game is really non-linear, never before have I truly felt confined to a corridor than I have been in Moon (or FFXIII, take your pick). The novelty of having multiple islands to explore quickly dissipates as you realize that almost all of the routes feel exactly the same. Much of this can be attributed to the lack of the variety of Pokemon. A lot of the same Pokemon will keep sprouting up across all of the islands, taking away any uniqueness or sense of discovery. However, the routes themselves just arent particularly interesting. Most of them look the same, with the few trainers littered throughout being the only way to distinguish one route from the next. 2) Festival Plaza I cant even begin to guess why this exists. What was wrong with the PSS from Gen VI? Why did they replace that with this? Festival Plaza is one great big mess, a convoluted manner in which to connect players that totally breaks any immersion and fun because of how obnoxious and tedious it is. 3) Trials and their Captains After hearing about the decision to remove the classic Gym Battle system, many people were excited to find out what the trials of Sun and Moon would be. I myself was quite intrigued as I wondered what they implemented. Trials and their Captains were meant to spice things up, offering a new way of growing stronger as opposed to the previously established Gyms. However, different isnt always better. Instead of gym puzzles, gym trainers, and gym leaders, Gen VII offers a tedious activity coupled with a battle against a Wild (though powered-up) Pokemon. After the first two trials, it becomes clear that the concept was not properly hashed out. Most of the trials end up feeling just like gym battles anyway (Looking at you, Acerola >_>) so its a lackluster experience. 4) Rivals A lot of people wish for a classic Rival, akin to Blue or Silver. Someone cold, rude, derisive, and powerful with maybe a superiority complex sprinkled on top. After the lackluster comedic Rivals of Gen IV and Gen VI, most people felt tired of the lack of competition. Seriously...does anyone remember Barry? Or the XY Trio? They were among the most useless of characters in their games and pathetically weak as well. However, I guess there are people out there who appreciated them, though how anyone can like a character like Tierno is beyond my capacity of understanding. So in a spineless attempt to please both crowds, they included two Rivals in Sun and Moon. Hau, the happy-go-lucky native who barges into the story whenever he feels like it, is the goofy comedy relief Rival who never poses any threat to you or your ambitions. This is clearly outlined in the first hour of the game, when Hau, your RIVAL, does the opposite of all other Rivals in Pokemon games, and selects the Pokemon with a weakness to yours. Throughout the game, he is obnoxiously cheerful and never changes or develops as a character. He is just as useless by the end of the game as he is in the beginning and youll groan out loud every time he appears on screen. On the other hand, we have Gladion. Unlike Hau, he is an aloof and calculating individual who believes in individual strength. I really dont have anything bad to say about Gladion. Hes obviously a throwback to Silver, the Rival from Gen II, but theres nothing inherently wrong about that. Out of all the characters in this game, Gladion is written the best and his character actually experiences credible development throughout the game. Not to mention, his battle theme is INCREDIBLE! 5) Lillie Ugh...I cannot stand this character. Lillie, the little coward who cant do a single thing on her own, tags along with you for most of your journey through Alola. This wouldnt be an issue except that Lillie is one of the most aggravating and pointless characters of all time. Sun and Moon spend a lot of time (and a million cutscenes) trying to get you to love and adore her, as if shes the most precious, delicate flower in the world. However, after hearing Lillie tell me for the third time that she didnt enjoy watching Pokemon get hurt, I just couldnt find it in myself to care. Lillie is meant to be written as a selfless heroine trapped behind insecurities and trauma. However, the game doesnt do a good job of presenting her that way. Cutscenes of yelling Nebby! Get in the bag! and I wish I were more like you! are not nearly enough to build a character. Show, dont tell! Instead of telling us about how brave Lillie is or having all of the characters in the game compliment and praise her on her (non-existent) growth, show us that shes becoming more mature, more responsible, more courageous. When the climax of Lillies growth and transformation finally arrives, it just feels so forced and contrived. At no point was I ever convinced Lillie had developed one bit as a character. 6) Your Character (Protagonist: Sun and Moon) Protagonist Sun and Moon have absolutely no soul. With giant, wide open eyes, permanent smiles on their face, and strangely robotic walk cycles, Sun and Moon look and act like zombies. Compared to these two, Red is a rambunctious extrovert. Sun and Moon have no character. Most of this is Lillies fault. So much of the story is centered on her that it leaves little room for Sun and Moon to properly develop. You spend more time fulfilling favors for her, listening to her drone on and on about this or that, or saving her from another disaster than you do learning anything about yourself. 7) Team Skull While I have grown to love them, I can understand why some people dont care much for Team Skull. As an antagonistic group, Team Skull is laughably pathetic. When compared to Team Rocket, Team Aqua / Magma, Team Plasma, the rapping punk goons fall flat on their face. However, while I disliked them in the beginning, I am rather fond of them now. Their music is cool and the dialogue from their members are witty and funny. Its also incredibly hard to dislike their leader, Guzma. I think Team Skull is fine. Just dont take them too seriously and youll be okay. Overview Its not the worst game ever. Even a (relatively) bad Pokemon game is still better than 70% of games out there. Anyone who gives this game a 1/10 is a liar. However, I really must advise caution for long time Pokemon fans. Sun and Moon are not the games you think they are and you will most likely be disappointed by many of the unwelcome changes to the Pokemon formula. It is certainly different but change is not inherently good. Some things, like Ride Pokemon, are very good. No longer is there a need for HM Slaves. However, many other things are bad. With the repetitive nature of the game, annoying unskippable cutscenes, hit-or-miss music, boring / tedious trials, super linear gameplay, and so many plot convenieces, this is the worst Pokemon generation so far.

  • Jon Rasmussen

    > 3 day

    Great new entry in the Pokemon series. As a long-time fan, it is nice that they are still improving the games with each iteration-- it would be really easy for them to put out a sub-par product and still get sales. I have already put ~120 hours into this game (about 30 or so in the story with oodles of time in the post-game), but even with that time investment I will buy it again for the Nintendo Switch and play through again :P. Some of the great quality of life improvements over the previous games: No more HMs Previously, you had to make room on your Pokemon for story-based moves (and have specific types of Pokemon in your party), but this is no longer the case! Great story The story in this game is one of the best in the series, possibly the best (over B/W), though this will probably differ somewhat based on personal taste UI Improvements If you ever had to look up type matchups to see if a move was Super Effective/ Not Very Effective, you are in luck: after you have battled a Pokemon, your move effectiveness is always displayed on your moves in the lower screen. IV Judging all Pokemon in your PC boxes at any PC This is huge for anyone that breeds Pokemon: after unlocking it, you can see the IVs for any Pokemon in your PC (which streamlines the IV checking process significantly). EV display in Summary screen This is a slight step back (as you could normally see this in the bottom screen at any time), but when you press the Y button on a Pokemon Summary it shows you the current EV investment for the Pokemon (with sparkles if a stat is maxed). It is nice having the same UI for the IVs and EVs in the same spot. Basically, if you have ever liked Pokemon (or just want to try a fun game), try this out. It is totally worth it. If you are thinking of trying another Pokemon game after Pokemon GO, you will not be disappointed-- the actual gameplay here is so much better. Just buy this and a fitbit :P.

  • Hanks Opinion

    > 3 day

    I bought Pokémon Sun for my wife and got Moon for myself ;). Its such a great game. If you are a veteran of the series then you will enjoy this game. It does take a little while to get into the good part of the game. The first hour is dedicated to showing you have to play the game and how different aspects of the game work. This makes the veteran of Pokémon feel like its slow to start but is great for the new to Pokémon person. If someone is just jumping into (or looking to get into Pokémon) this is the game for them as well! Overall its great! If you are thinking about getting it, get it! If you werent thinking of getting it, think about it :).

  • Selik Rune

    > 3 day

    Ive been a fan since Gen 1, but its fun to see what new features / changes they make every generation. Pros: The graphics seem to have moved entirely away from the old everythings a grid format. Makes the world seem newer. I also like that they brought back character customization / fashion stuff. Though this will show up in the cons section, I do like the call for help mechanic. It shakes up the battle system and makes it feel a bit more organic. And it can help with the leveling. My favorite feature, though, is the removal of the HMs and bike and replacing them with the pokémon ride system. You now get to ride around on various pokémon to accomplish the same results without having to carry an HM slave with you or wasting move slots on your team members. Cons: Theres a lot of tutorial-ism in the game. Though I do sometimes like how the map has a marker showing you where to go (and this certainly makes putting the game down and picking it up later more doable), the game sometimes bashes you over the head with reminders of what youve gotta do next or (in one case) are in the progress of doing. Then again, it does seem like games are generally moving in that direction. My only other complaint is the one mentioned above: call for help. While it shakes things up and makes things feel more organic and all that, it can be tedious as hell. As in the pokémon can chain call for help and do so on the same turn you murder their friend, making it impossible to catch the pokémon or end the battle without retreating or AoE moves.

  • Kindle Customer

    > 3 day

    The game was fun. Flaws of the game: Super training has been removed. I dont see the o-powers either. EV training takes more time. Battle tree is very hard. Red blue, Cynthia and other known characters are there, so why did they ruin it by making it more difficult. The stupidiest part is how game freak never allows you to change your cloths in your own home/room, that is by far the stupidest. How are we suppose to level up quickly if you cant even rebattle trainers. Hell! Even the highest the wild pokemon are 40-50 in level. Once you beat the game if you rebattle the elite four they are going to be stronger. This is hard for pokemon you are trying increase their levels. The antagonist is a beautiful woman that looks kind and compassionate but goes rogue later on, I was like WTF?? Is game freak runing our of ideasideas or what? What the hell was game freak thinking? Positives: More player customization. IVs are better to analyze now. Music isnt that bad. Poke pelago. Better graphics. Game freak needs to step up their game, otherwise they are going to lose a lot of fans. It makes me wonder why I even bother buying these games anymore.

  • Jason

    16-11-2024

    Youll get the UAE World Edition. Works fine, just more expensive than needed. Save yourself 10 bucks and buy this, because its the same product. https://www.amazon.com/3DS-Pokemon-Moon-World-Nintendo/dp/B08Y4B2H1K/ref=asc_df_B08Y4B2H1K/?tag=hyprod-20&linkCode=df0&hvadid=509457162433&hvpos=&hvnetw=g&hvrand=5056308463487562962&hvpone=&hvptwo=&hvqmt=&hvdev=m&hvdvcmdl=&hvlocint=&hvlocphy=9010320&hvtargid=pla-1393393556597&psc=1

Related products

Shop
( 3262 reviews )
Top Selling Products